What’s new ?

Release 2.2.3

  • Fix from curve object’s origin depending on curve orientation
  • Fix hole not hidden by windows/hole arrays
  • Feature support for 2d to 3d walls in duplicate level operators
  • Fix allow roof segments up to 10k units
  • Fix holes not properly detected by floors / moldings
  • Ifc export fix for windows
  • Windows separated glass
  • Allow to restart “draw wall” tool on any wall by keeping ALT pressed
  • Manipulators handles facing view
  • Feature operator for ifc naming convention cleanup
  • Feature add operator to apply random uvs for game engine export
  • Fix preset loader not working after draw a wall
  • Fix typo in moldings collection name
  • Fix door minimum wall thicnkess (lower to 3 cm instead of 10cm)
  • Fix regression in auto synchro with square manipulators
  • Fix 2d to 3d selection no more working after undo
  • Fix zero division error in roof
  • Fix snap issue in walls with small width
  • Fix material index of inside 10x240 wall preset
  • Fix superscript for 2 and 3 missing with blender units
  • Fix wall manipulators setup not properly handling CW mode

Release 2.2.2

  • Russian translation by Demid Wolf
  • Parametric Hole object
  • Add Triangulate operator for game engine export
  • fix floors/slab/molding from wall failing with round wall segments
  • fix handles subsurf level to 2
  • fix wall uvs continuity for “in” side

Release 2.2.1

  • Italian translation by Luca Pierantozzi
  • Add support for Filmic addon
  • Bugfix py deps installer fails on windows 7
  • refactory addon updater client / server side

Release 2.2.0

  • fix reference point merge
  • fix regression in 2d to 3d wall generator
  • fix doors and windows default material on create
  • fix layers in 2d to 3d
  • fix for view layer
  • floor default to (not so) slow boolean - but way safer

Release 2.1.0

  • fix beam normals
  • fix floor “Realtime” randomly flipped normals
  • fix door soil normals
  • fix altitude for custom objects
  • enable terrain by default - fix for missing icons
  • addon updater to make it easy to check for updates and request download link when available (About panel of create tab)

Release 2.0.10

  • Fix issues with section objects.

Release 2.0.9

  • hot fix for auto-manipulate issues

Release 2.0.8

  • Fix crash with auto-manipulate enabled when drawing walls
  • Fix thumbnails generator for presets
  • Fix brep in .ifc export

Release 2.0.7

  • Fast terrain generation with optional support for scipy (up to 20x faster)
  • Fast floor / roof covering boundary / cutters
  • Better geometry and easy manipulation of “soft windows” on wall’s edges
  • bugfix in angle manipulators
  • bugfix in 2d export
  • bugfix in multi dimensions
  • bugfix curved windows rod
  • Spanish translation by Sara González
  • Rough experimental ifc exporter - still in alpha stage
  • bugfix in translation system for operators
  • Experimental python modules installer

Release 2.0.6

  • Soft windows following wall shape
  • Roof draft object
  • Support for roofs from user defined polygons
  • Material management tab
  • Enhanced Custom object setup
  • Cutters: support for “Union” operation, perfect for roofs overhangs
  • 14 Languages
  • Setting for presets thumbs size in preferences
  • Enhanced “Constant handle size”
  • Enhanced roof bevel and fix for tiles across valley
  • Roof randomness for tiles
  • Support for rotation of reference points in “3d space”
  • Enhanced draw tools for fence and moldings (build on xy plane when not snapping)

Release 2.0.5

  • Enhanced terrain
  • Draw tools for moldings and fences
  • Array tool for windows and custom openings
  • Wall finishing
  • Duplicate tools in reference point, including collection instance mode
  • Chinese and french translations

Release 2.0.4

  • Terrain (experimental feature)
  • Refactory 2d to 3d polygon to wall
  • Reference point “to building collection”
  • Fastest floor generation (up to 5x)
  • Floor and molding support for inside spaces not touching outside walls
  • Support for holes in Area 2d objects
  • Support for offset of walls patterns
  • Bugfix wall patterns not aligned across faces
  • Fix for regressions of tranlation system
  • BugFix stairs user defined parts
  • Bugfix roof from wall crash
  • Bugfix fence and rail fence profile
  • Bugfix material not properly saved into library

Release 2.0.3

  • Compatibility fix
  • Support for internationalization
  • Support for offset of floors patterns

Release 2.0.2

  • Architectural Sunlight
  • Area / volume 2d object
  • On screen Translation system
  • Create collection and fast duplicate of level reference point tools

Releas 2.0.1

  • Hung Windows
  • Curtain generator

Release 2.0.0

  • Blender 2.8 compatibility
  • Auto manipulate
  • Cleaner ui using tabs
  • Save materials to library
  • Wall snap sides
  • Fast wall synchro of objects
  • Walls tools available into wall object parameters
  • Material indexes setup by material name
  • Use of collection to structure projects
  • Generic delete operator taking care of objects relationship
  • Auto-manipulate
  • Auto backup while manipulating
  • Realtime manipulate using object’s degenerate temporary state
  • User feed back using cursor “wait”
  • Random vertex colors for roofs, fences, stairs and floors
  • Simplifyed material library
  • Kitchen materials override by cabinet and doors
  • Wall materials override by segment
  • Door step
  • Improved window panel (joints and center parts)
  • Slab and slab cutter materials as per segment
  • Reference points duplicate/delete level objects tools
  • Remove / merge reference points tools
  • Improved delete holes
  • Better custom windows/doors setup
  • Fastest preset saving using eevee
  • Better wall fit roof

Release 1.4.0

  • Better manipulators
  • Better intersection code for arcs
  • Basic abstraction layer for 2.8
  • Layer management
  • Support for user defined units in dimensions
  • Better handling of objects creation right in 3d
  • Fence: user defined material for posts
  • Manipulators: support for more than 2 properties
  • Material: fastest assignment
  • Molding: fastest preset loading
  • Drop support for manipulators gl rendering
  • Better reference point management
  • Support for curved segment bi-directional manipulators
  • Refactor type change for segments
  • Cleanup ui, more consistent across objects
  • Wall auto synch speed improvement
  • Wall location with respect to base line easyer to setup (axis, left, right)
  • Wall support for offset

Release 1.3.8

  • Improved stability
  • Slab from wall auto-adjust offset to fit wall outside
  • Floor from wall advanced auto-detection of childs walls / slab cuts / doors / windows
  • Moldings with advanced tool moldings from wall
  • Floor support for rotation of patterns
  • Wall to curve (inside, outside, both, 2d symbol with openings, floors boundarys)
  • Stair to curve (2d symbol, hole as curve for slab/floors cutters)
  • Slab, Floor, Roof and Wall: add proper delete tool
  • Slab, Floor, Fence, Wall and Cutters from curve: add support for scaled curve
  • Autoboolean now use intersection based wall holes ownership detection (wall2 only)
  • Reference point shape flat arrows to ease snapping
  • Bugfix: kitchen cabinets dosent allow hole on 1st cab
  • Bugfix: pygeos relate operation not working as expected (contains / touches / intersects.. relationship)
  • Bugfix: wall childs detection on open walls leading to wrong relocation
  • Bugfix: dynamic material enumerator not properly holding reference
  • Bugfix: wall relocate childs fails on Split and Remove segment
  • Bugfix: 2d to 3d create wall not always working as expected (view manager clipping error)
  • Single operator to manipulate: bpy.ops.archipack.manipulate()
  • Remove support for depricated boolean carve mode
  • Improve presets parameters filtering on save
  • Loading preset modify all selected objects
  • Better icons and context check for tools (create objects from wall)
  • Reorder create panel so it match typical workflow
  • Fence from curve use curve resolution at create time
  • 2d
    • Section and Camera section objects
    • Multi-dimensions object bound to “measurable points” selectable right on screen
    • Layout object to precisely define “paper space” for export
    • symbol for windows
    • symbol for doors
    • symbol for walls including support for childs walls
    • symbol for stairs
    • Basic dimension object
    • 2d svg exporter
  • floor heating pipes designer (alpha)

Release 1.3.7

  • Kitchen cabinets see Kitchen
  • Window Shutters see Components
    • Add parameter for panels depth and borders
    • Add parameter for hinge size
    • Bugfix: wrong location of hinge when shape is not rectangle
  • Add parameters for window panels profile size
  • Improvement of frame shape for rail windows
  • Add global offset parameter for slabs
  • Bugfix: wall T parent not always synch child
  • Bugfix: blind not properly created by windows
  • Bugfix: wrong slab geometry with cw wall

Release 1.3.6

  • Window shutters see Components
  • Blind object see Blind
  • Update documentation link

Release 1.3.5

  • 2d to 3d
    • Use pygeos instead of shapely
    • Improvement of Detect tools workflow (1 single button and then keyboard)
    • Add 2d boolean
    • Add buffer
    • Add offset
    • Add simplify
  • 2d to 3d tutorial video
  • documentation