Archipack Tools

AutoBoolean

Update holes for walls when you add or copy window / door by hand.

Tip

Archipack holes are interactive, and update in real-time when you move window / doors / user defined holes or edit any parameter.

AutoBoolean

AutoBoolean

Apply holes

When exporting or in order to clean up your scene, you might want to apply booleans and cleanup holes objects.

Note

With regular archipack wall you are able to undo this operation at any time by selecting the wall and use AutoBoolean

Warning

With 2d to 3d walls there is no undo for this operation, so use with care !

Make objects safe to edit

Archipack objects are regular blender mesh so you may edit them at any time. However, modifying any parameter after edit will regenerate mesh and you’ll then loose your changes.

Kill parameters

Kill parameters

In order to prevent any parameter edit and get a “safe to edit by hand” non archipack aware mesh, use either “selected” or “all” found in Archipack Tools -> Kill parameters.

Warning

There is no undo for this operation, so use with care !

Remove references

When exporting or in order to clean up your scene, you might want to remove references points objects.

Warning

Without references points most archipack’s features are broken, so save your file before using this.